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make building with Codewarrior 7 possible
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48 changed files with 492 additions and 300 deletions
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@ -1,4 +1,4 @@
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#include "common.h"
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#include "common.h"
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#include "AudioManager.h"
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#include "audio_enums.h"
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@ -43,7 +43,7 @@
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#include "Script.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
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const int policeChannel = channels + 1;
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const int allChannels = channels + 2;
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@ -8108,7 +8108,7 @@ cAudioManager::ProcessWaterCannon(int32)
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}
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//positon of arcade machines
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CVector aVecExtraSoundPosition[] = { {-1042.546f, 88.794f, 11.324f}, {-1004.476f, 181.697f, 11.324f} };
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CVector aVecExtraSoundPosition[] = { CVector(-1042.546f, 88.794f, 11.324f), CVector(-1004.476f, 181.697f, 11.324f) };
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void
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cAudioManager::ProcessExtraSounds()
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