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Some refs removed, little fixes and teleport
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18 changed files with 167 additions and 142 deletions
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@ -16,22 +16,22 @@ enum
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class CDarkel
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{
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private:
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static int32 &TimeLimit;
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static int32 &PreviousTime;
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static int32 &TimeOfFrenzyStart;
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static int32 &WeaponType;
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static int32 &AmmoInterruptedWeapon;
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static int32 &KillsNeeded;
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static int8 &InterruptedWeapon;
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static int8 &bStandardSoundAndMessages;
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static int8 &bNeedHeadShot;
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static int8 &bProperKillFrenzy;
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static uint16 &Status;
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static uint16 (&RegisteredKills)[NUM_DEFAULT_MODELS];
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static int32 &ModelToKill;
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static int32 &ModelToKill2;
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static int32 &ModelToKill3;
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static int32 &ModelToKill4;
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static int32 TimeLimit;
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static int32 PreviousTime;
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static int32 TimeOfFrenzyStart;
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static int32 WeaponType;
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static int32 AmmoInterruptedWeapon;
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static int32 KillsNeeded;
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static int8 InterruptedWeapon;
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static int8 bStandardSoundAndMessages;
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static int8 bNeedHeadShot;
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static int8 bProperKillFrenzy;
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static uint16 Status;
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static uint16 RegisteredKills[NUM_DEFAULT_MODELS];
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static int32 ModelToKill;
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static int32 ModelToKill2;
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static int32 ModelToKill3;
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static int32 ModelToKill4;
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static wchar *pStartMessage;
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public:
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