mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-14 19:20:34 +00:00
some CBike code; vehicle cleanup
This commit is contained in:
parent
2e3cb77702
commit
2ca3c50463
14 changed files with 135 additions and 112 deletions
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "Vehicle.h"
|
||||
#include "Skidmarks.h"
|
||||
|
||||
enum eBikeNodes {
|
||||
|
@ -14,20 +15,23 @@ enum eBikeNodes {
|
|||
BIKE_NUM_NODES
|
||||
};
|
||||
|
||||
enum eBikePositions
|
||||
{
|
||||
BIKE_POS_HEADLIGHTS,
|
||||
BIKE_POS_TAILLIGHTS,
|
||||
BIKE_POS_FRONTSEAT,
|
||||
BIKE_POS_BACKSEAT,
|
||||
BIKE_POS_EXHAUST
|
||||
enum {
|
||||
BIKEWHEEL_FRONT,
|
||||
BIKEWHEEL_REAR,
|
||||
};
|
||||
|
||||
enum {
|
||||
BIKESUSP_FRONT_1,
|
||||
BIKESUSP_FRONT_2,
|
||||
BIKESUSP_REAR_1,
|
||||
BIKESUSP_REAR_2,
|
||||
};
|
||||
|
||||
class CBike : public CVehicle
|
||||
{
|
||||
public:
|
||||
RwFrame *m_aBikeNodes[BIKE_NUM_NODES];
|
||||
bool m_bLeanMatrixCalculated;
|
||||
bool bLeanMatrixClean;
|
||||
CMatrix m_leanMatrix;
|
||||
CVector wheelieNormal;
|
||||
CVector wheelieRight;
|
||||
|
@ -83,4 +87,43 @@ public:
|
|||
uint8 m_nDriveWheelsOnGroundPrev;
|
||||
float m_fGasPedalAudio;
|
||||
tWheelState m_aWheelState[2];
|
||||
|
||||
CBike(int32 id, uint8 CreatedBy);
|
||||
|
||||
// from CEntity
|
||||
void SetModelIndex(uint32 id);
|
||||
void ProcessControl(void);
|
||||
void Teleport(CVector v);
|
||||
void PreRender(void);
|
||||
void Render(void);
|
||||
|
||||
// from CPhysical
|
||||
int32 ProcessEntityCollision(CEntity *ent, CColPoint *colpoints);
|
||||
|
||||
// from CVehicle
|
||||
void ProcessControlInputs(uint8);
|
||||
void GetComponentWorldPosition(int32 component, CVector &pos);
|
||||
bool IsComponentPresent(int32 component);
|
||||
void SetComponentRotation(int32 component, CVector rotation);
|
||||
bool IsDoorReady(eDoors door);
|
||||
bool IsDoorFullyOpen(eDoors door);
|
||||
bool IsDoorClosed(eDoors door);
|
||||
bool IsDoorMissing(eDoors door);
|
||||
void RemoveRefsToVehicle(CEntity *ent);
|
||||
void BlowUpCar(CEntity *ent);
|
||||
bool SetUpWheelColModel(CColModel *colModel);
|
||||
void BurstTyre(uint8 tyre, bool applyForces);
|
||||
bool IsRoomForPedToLeaveCar(uint32 component, CVector *doorOffset);
|
||||
float GetHeightAboveRoad(void);
|
||||
void PlayCarHorn(void);
|
||||
|
||||
void PlayHornIfNecessary(void);
|
||||
void ResetSuspension(void);
|
||||
void SetupSuspensionLines(void);
|
||||
void CalculateLeanMatrix(void);
|
||||
void GetCorrectedWorldDoorPosition(CVector &pos, CVector p1, CVector p2);
|
||||
|
||||
void Fix(void);
|
||||
void SetupModelNodes(void);
|
||||
void ReduceHornCounter(void);
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue