mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-10 23:30:33 +00:00
commit
2d4861454c
23 changed files with 731 additions and 110 deletions
|
@ -325,7 +325,7 @@ CCivilianPed::ProcessControl(void)
|
|||
CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency = Max(250, playerSexFrequency - 10);
|
||||
}
|
||||
|
||||
m_pMyVehicle->pDriver->m_fHealth = Min(125.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth);
|
||||
m_pMyVehicle->pDriver->m_fHealth = Min(CWorld::Players[0].m_nMaxHealth + 25.0f, 1.0f + m_pMyVehicle->pDriver->m_fHealth);
|
||||
if (CWorld::Players[CWorld::PlayerInFocus].m_nSexFrequency == 250)
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
|
||||
} else {
|
||||
|
@ -336,7 +336,7 @@ CCivilianPed::ProcessControl(void)
|
|||
} else {
|
||||
bWanderPathAfterExitingCar = true;
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
|
||||
m_pMyVehicle->pDriver->m_fHealth = 125.0f;
|
||||
m_pMyVehicle->pDriver->m_fHealth = CWorld::Players[0].m_nMaxHealth + 25.0f;
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -537,6 +537,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
|||
m_fAirResistance = 0.4f / m_fMass;
|
||||
m_fElasticity = 0.05f;
|
||||
|
||||
m_ceaseAttackTimer = 0;
|
||||
|
||||
bIsStanding = false;
|
||||
bWasStanding = false;
|
||||
bIsAttacking = false;
|
||||
|
|
|
@ -209,7 +209,7 @@ enum eObjective : uint32 {
|
|||
OBJECTIVE_LEAVE_CAR_AND_DIE,
|
||||
OBJECTIVE_USE_SEAT_ATTRACTOR,
|
||||
OBJECTIVE_USE_ATM_ATTRACTOR,
|
||||
OBJECTIVE_FLEE_CAR, // is it 41?
|
||||
OBJECTIVE_FLEE_CAR,
|
||||
OBJ_42,
|
||||
OBJECTIVE_USE_STOP_ATTRACTOR,
|
||||
OBJECTIVE_USE_PIZZA_ATTRACTOR,
|
||||
|
@ -551,7 +551,7 @@ public:
|
|||
uint32 m_duckAndCoverTimer;
|
||||
uint32 m_bloodyFootprintCountOrDeathTime; // Death time when bDoBloodyFootprints is false. Weird decision
|
||||
uint32 m_shotTime;
|
||||
uint32 m_shotTimeAdd;
|
||||
uint32 m_ceaseAttackTimer;
|
||||
uint8 m_panicCounter;
|
||||
bool m_deadBleeding;
|
||||
int8 m_bodyPartBleeding; // PedNode, but -1 if there isn't
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue