mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-10 05:30:34 +00:00
Fixes&Peds
This commit is contained in:
parent
d61430fbba
commit
2d998b2416
7 changed files with 368 additions and 8 deletions
|
@ -80,12 +80,15 @@ WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
|
|||
#if 0
|
||||
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
|
||||
#else
|
||||
extern void (*DebugMenuProcess)(void);
|
||||
void CGame::Process(void)
|
||||
{
|
||||
CPad::UpdatePads();
|
||||
TheCamera.SetMotionBlurAlpha(0);
|
||||
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
|
||||
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
|
||||
|
||||
DebugMenuProcess();
|
||||
CCutsceneMgr::Update();
|
||||
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
|
||||
FrontEndMenuManager.Process();
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "Automobile.h"
|
||||
#include "Ped.h"
|
||||
#include "debugmenu_public.h"
|
||||
#include "Particle.h"
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
@ -352,6 +353,7 @@ DebugMenuPopulate(void)
|
|||
DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou);
|
||||
#ifndef MASTER
|
||||
DebugMenuAddVarBool8("Debug", "Toggle unused fight feature", (int8*)&CPed::bUnusedFightThingOnPlayer, nil);
|
||||
DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil);
|
||||
#endif
|
||||
|
||||
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue