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Range2D and Range3D
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11
src/core/Range3D.h
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11
src/core/Range3D.h
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#pragma once
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class CRange3D
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{
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CVector min, max;
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public:
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CRange3D(CVector _min, CVector _max);
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bool IsInRange(CVector vec);
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void DebugShowRange(float, int);
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CVector GetRandomPointInRange();
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};
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