This commit is contained in:
aap 2020-12-29 20:32:37 +01:00
parent 426364b961
commit 2e38b51e1c

View file

@ -877,7 +877,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
}
if(fwd != 0.0f || right != 0.0f){
#if 1
CVector totalSpeed = fwd*wheelFwd + right*wheelRight;
CVector turnDirection = totalSpeed;
@ -911,17 +910,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
ApplyMoveForce(impulse * direction);
ApplyTurnForce(turnImpulse * direction, wheelContactPoint);
#else
CVector direction = fwd*wheelFwd + right*wheelRight;
float speed = direction.Magnitude();
direction.Normalise();
float impulse = speed*m_fMass;
float turnImpulse = speed*GetMass(wheelContactPoint, direction);
ApplyMoveForce(impulse * direction);
ApplyTurnForce(turnImpulse * direction, wheelContactPoint);
#endif
}
}