most of animation system done; little stuff here and there

This commit is contained in:
aap 2020-05-08 15:59:57 +02:00
parent 78ca912434
commit 2eee4c5176
27 changed files with 497 additions and 229 deletions

View file

@ -3,16 +3,23 @@
#include "ctype.h"
#include "General.h"
#include "RwHelper.h"
#include "ModelIndices.h"
#include "ModelInfo.h"
#include "AnimManager.h"
#include "RpAnimBlend.h"
#include "AnimBlendAssociation.h"
#include "AnimBlendAssocGroup.h"
//--MIAMI: file done
CAnimBlendAssocGroup::CAnimBlendAssocGroup(void)
{
animBlock = nil;
assocList = nil;
numAssociations = 0;
firstAnimId = 0;
groupId = -1;
}
CAnimBlendAssocGroup::~CAnimBlendAssocGroup(void)
@ -43,6 +50,7 @@ CAnimBlendAssocGroup::GetAnimation(const char *name)
for(i = 0; i < numAssociations; i++)
if(!CGeneral::faststricmp(assocList[i].hierarchy->name, name))
return &assocList[i];
debug("\n\nCan't find the fucking animation %s\n\n\n", name);
return nil;
}
@ -102,6 +110,15 @@ GetModelFromName(const char *name)
{
int i;
CBaseModelInfo *mi;
char playername[32];
if(strncasecmp(name, "CSplay", 6) == 0 &&
strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetName(), "ig", 2) == 0){
strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetName());
playername[0] = 'C';
playername[1] = 'S';
name = playername;
}
for(i = 0; i < MODELINFOSIZE; i++){
mi = CModelInfo::GetModelInfo(i);
@ -118,8 +135,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name)
int i;
CAnimBlock *animBlock;
if(assocList)
DestroyAssociations();
DestroyAssociations();
animBlock = CAnimManager::GetAnimationBlock(name);
assocList = new CAnimBlendAssociation[animBlock->numAnims];
@ -128,13 +144,18 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name)
for(i = 0; i < animBlock->numAnims; i++){
CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i);
CBaseModelInfo *model = GetModelFromName(anim->name);
assert(model);
printf("Associated anim %s with model %s\n", anim->name, model->GetName());
RpClump *clump = (RpClump*)model->CreateInstance();
RpAnimBlendClumpInit(clump);
assocList[i].Init(clump, anim);
RpClumpDestroy(clump);
assocList[i].animId = i;
if(model){
debug("Associated anim %s with model %s\n", anim->name, model->GetName());
RpClump *clump = (RpClump*)model->CreateInstance();
RpAnimBlendClumpInit(clump);
assocList[i].Init(clump, anim);
if(IsClumpSkinned(clump))
RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil);
RpClumpDestroy(clump);
assocList[i].animId = firstAnimId + i;
assocList[i].groupId = groupId;
}else
debug("\n\nCANNOT FIND MODELINFO WITH NAME %s\n\n\n", anim->name);
}
numAssociations = animBlock->numAnims;
}
@ -144,10 +165,8 @@ void
CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump, const char **animNames, int numAssocs)
{
int i;
CAnimBlock *animBlock;
if(assocList)
DestroyAssociations();
DestroyAssociations();
animBlock = CAnimManager::GetAnimationBlock(blockName);
assocList = new CAnimBlendAssociation[numAssocs];
@ -155,7 +174,8 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
numAssociations = 0;
for(i = 0; i < numAssocs; i++){
assocList[i].Init(clump, CAnimManager::GetAnimation(animNames[i], animBlock));
assocList[i].animId = i;
assocList[i].animId = firstAnimId + i;
assocList[i].groupId = groupId;
}
numAssociations = numAssocs;
}