mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-17 06:04:08 +00:00
Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
This commit is contained in:
commit
2ef5e4cd66
54 changed files with 3963 additions and 249 deletions
|
@ -10,6 +10,7 @@
|
|||
#include "Ped.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "General.h"
|
||||
#include "SurfaceTable.h"
|
||||
#include "VisibilityPlugins.h"
|
||||
#include "AudioManager.h"
|
||||
#include "HandlingMgr.h"
|
||||
|
@ -28,6 +29,7 @@
|
|||
WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
|
||||
WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); }
|
||||
WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
|
||||
WRAPPER void CPed::SetDead(void) { EAXJMP(0x4D3970); }
|
||||
WRAPPER void CPed::SpawnFlyingComponent(int, int8) { EAXJMP(0x4EB060); }
|
||||
WRAPPER void CPed::RestorePreviousState(void) { EAXJMP(0x4C5E30); }
|
||||
WRAPPER void CPed::ClearAttack(void) { EAXJMP(0x4E6790); }
|
||||
|
@ -432,7 +434,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
|||
m_ped_flagI1 = false;
|
||||
m_ped_flagI2 = false;
|
||||
m_ped_flagI4 = false;
|
||||
bRecordedForReplay = false;
|
||||
bHasAlreadyBeenRecorded = false;
|
||||
m_ped_flagI10 = false;
|
||||
#ifdef KANGAROO_CHEAT
|
||||
m_ped_flagI80 = false;
|
||||
|
@ -671,7 +673,7 @@ CPed::AimGun(void)
|
|||
vector.y = pos.y;
|
||||
vector.z = pos.z;
|
||||
} else {
|
||||
vector = *(m_pSeekTarget->GetPosition());
|
||||
vector = m_pSeekTarget->GetPosition();
|
||||
}
|
||||
Say(SOUND_PED_ATTACK);
|
||||
|
||||
|
@ -1542,7 +1544,7 @@ CPed::GetPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType,
|
|||
GetLocalPositionToOpenCarDoor(output, veh, enterType, offset);
|
||||
doorPos = Multiply3x3(vehMat, *output);
|
||||
|
||||
*output = *veh->GetPosition() + doorPos;
|
||||
*output = veh->GetPosition() + doorPos;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1661,7 +1663,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
|||
CVector neededPos;
|
||||
|
||||
if (phase == LINE_UP_TO_CAR_2) {
|
||||
neededPos = *GetPosition();
|
||||
neededPos = GetPosition();
|
||||
} else {
|
||||
GetPositionToOpenCarDoor(&neededPos, veh, m_vehEnterType, seatPosMult);
|
||||
}
|
||||
|
@ -1774,12 +1776,12 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
|||
static void
|
||||
particleProduceFootDust(CPed *ped, CVector *pos, float size, int times)
|
||||
{
|
||||
switch (ped->m_nLastCollType)
|
||||
switch (ped->m_nSurfaceTouched)
|
||||
{
|
||||
case 1: // somewhere hard
|
||||
case 3: // soft dirt
|
||||
case 5: // pavement
|
||||
case 18:// sand
|
||||
case SURFACE_TARMAC:
|
||||
case SURFACE_DIRT:
|
||||
case SURFACE_PAVEMENT:
|
||||
case SURFACE_SAND:
|
||||
for (int i = 0; i < times; ++i) {
|
||||
CVector adjustedPos = *pos;
|
||||
adjustedPos.x += CGeneral::GetRandomNumberInRange(-0.1f, 0.1f);
|
||||
|
@ -1881,7 +1883,7 @@ CPed::PlayFootSteps(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (m_nLastCollType == 19) { // Water
|
||||
if (m_nSurfaceTouched == SURFACE_PUDDLE) {
|
||||
float pedSpeed = CVector2D(m_vecMoveSpeed).Magnitude();
|
||||
if (pedSpeed > 0.03f && CTimer::GetFrameCounter() % 2 == 0 && pedSpeed > 0.13f) {
|
||||
float particleSize = pedSpeed * 2.0f;
|
||||
|
@ -2090,7 +2092,7 @@ CPed::CalculateNewOrientation(void)
|
|||
if (CReplay::IsPlayingBack() || !IsPedInControl())
|
||||
return;
|
||||
|
||||
CVector pos = *GetPosition();
|
||||
CVector pos = GetPosition();
|
||||
|
||||
GetMatrix().SetRotate(0.0f, 0.0f, m_fRotationCur);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue