mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-04 19:19:58 +00:00
cmake: null audio is not possible + add cmake opus support
This commit is contained in:
parent
2ff9270279
commit
2f48d0c828
2 changed files with 35 additions and 26 deletions
|
@ -4,13 +4,15 @@ project(re3 C CXX)
|
|||
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
|
||||
|
||||
if(WIN32)
|
||||
set(RE3_AUDIOS "NULL" "OAL" "MSS")
|
||||
set(RE3_AUDIOS "OAL" "MSS")
|
||||
else()
|
||||
set(RE3_AUDIOS "NULL" "OAL")
|
||||
set(RE3_AUDIOS "OAL")
|
||||
endif()
|
||||
|
||||
set(RE3_AUDIO "OAL" CACHE STRING "Audio")
|
||||
|
||||
option(RE3_WITH_OPUS "Build re3 with opus support" ON)
|
||||
|
||||
set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
|
||||
message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
|
||||
set("RE3_AUDIO_${RE3_AUDIO}" ON)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue