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More more more audio
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56 changed files with 1675 additions and 964 deletions
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@ -575,7 +575,7 @@ public:
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void StartFightAttack(uint8);
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void SetWaitState(eWaitState, void*);
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bool FightStrike(CVector&);
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int GetLocalDirection(CVector2D const &);
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int GetLocalDirection(const CVector2D &);
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void StartFightDefend(uint8, uint8, uint8);
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void PlayHitSound(CPed*);
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void SetFall(int, AnimationId, uint8);
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