Fix return type

This commit is contained in:
Sergeanur 2021-05-22 12:16:10 +03:00
parent 786e101acf
commit 319bf9d8d2
2 changed files with 3 additions and 3 deletions

View file

@ -409,13 +409,13 @@ cAudioManager::CheckForAnAudioFileOnCD() const
return SampleManager.CheckForAnAudioFileOnCD();
}
uint8
char
cAudioManager::GetCDAudioDriveLetter() const
{
if (m_bIsInitialised)
return SampleManager.GetCDAudioDriveLetter();
return 0;
return '\0';
}
bool8

View file

@ -338,7 +338,7 @@ public:
void GenerateIntegerRandomNumberTable();
char *Get3DProviderName(uint8 id) const;
uint8 GetCDAudioDriveLetter() const;
char GetCDAudioDriveLetter() const;
int8 GetCurrent3DProviderIndex() const;
float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
float GetCollisionOneShotRatio(int32 a, float b) const;