renamed 2dfx shadowRange to Size

This commit is contained in:
aap 2020-06-28 12:05:31 +02:00
parent c72fab15b4
commit 3370ae04cb
3 changed files with 7 additions and 7 deletions

View file

@ -878,12 +878,12 @@ CEntity::ProcessLightsForEntity(void)
}
// Light shadow
if(effect->light.shadowRange != 0.0f){
if(effect->light.shadowSize != 0.0f){
if(lightOn){
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
effect->light.shadow, &pos,
effect->light.shadowRange, 0.0f,
0.0f, -effect->light.shadowRange,
effect->light.shadowSize, 0.0f,
0.0f, -effect->light.shadowSize,
128,
effect->col.r*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
effect->col.g*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
@ -892,8 +892,8 @@ CEntity::ProcessLightsForEntity(void)
}else if(lightFlickering){
CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
effect->light.shadow, &pos,
effect->light.shadowRange, 0.0f,
0.0f, -effect->light.shadowRange,
effect->light.shadowSize, 0.0f,
0.0f, -effect->light.shadowSize,
0, 0.0f, 0.0f, 0.0f,
15.0f, 1.0f, 40.0f, false, 0.0f);
}