From 3383d8c6e7a807b88a703b4e1261fb8ba48f0096 Mon Sep 17 00:00:00 2001 From: withmorten Date: Wed, 30 Jun 2021 16:23:44 +0200 Subject: [PATCH] fix some string sizes to be MAX_PATH --- src/save/GenericGameStorage.cpp | 4 ++++ src/save/PCSave.cpp | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index a7cafec8..29069ad5 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -487,7 +487,11 @@ GetNameOfSavedGame(int32 slot) bool CheckDataNotCorrupt(int32 slot, char *name) { +#ifdef FIX_BUGS + char filename[MAX_PATH]; +#else char filename[100]; +#endif int32 blocknum = 0; eLevelName level = LEVEL_GENERIC; diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index d8ede0d3..a9df00af 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -25,7 +25,11 @@ C_PcSave::SetSaveDirectory(const char *path) bool C_PcSave::DeleteSlot(int32 slot) { +#ifdef FIX_BUGS + char FileName[MAX_PATH]; +#else char FileName[200]; +#endif PcSaveHelper.nErrorCode = SAVESTATUS_SUCCESSFUL; sprintf(FileName, "%s%i.b", DefaultPCSaveFileName, slot + 1);