mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 06:39:01 +00:00
Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad.
This commit is contained in:
parent
71f28c8cf5
commit
33c45e4ae0
3 changed files with 16 additions and 13 deletions
|
@ -1771,20 +1771,12 @@ int scriptToLoad = 0;
|
|||
|
||||
int open_script()
|
||||
{
|
||||
// glfwGetKey doesn't work because of CGame::Initialise is blocking
|
||||
CPad::UpdatePads();
|
||||
if (CPad::GetPad(0)->GetChar('G'))
|
||||
scriptToLoad = 0;
|
||||
if (CPad::GetPad(0)->GetChar('R'))
|
||||
scriptToLoad = 1;
|
||||
if (CPad::GetPad(0)->GetChar('D'))
|
||||
scriptToLoad = 2;
|
||||
switch (scriptToLoad) {
|
||||
case 0: return CFileMgr::OpenFile("main.scm", "rb");
|
||||
case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
|
||||
case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
|
||||
case 0: return CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
case 1: return CFileMgr::OpenFile("data\\main_freeroam.scm", "rb");
|
||||
case 2: return CFileMgr::OpenFile("data\\main_d.scm", "rb");
|
||||
}
|
||||
return CFileMgr::OpenFile("main.scm", "rb");
|
||||
return CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1800,10 +1792,16 @@ void CTheScripts::Init()
|
|||
MissionCleanUp.Init();
|
||||
UpsideDownCars.Init();
|
||||
StuckCars.Init();
|
||||
CFileMgr::SetDir("data");
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
// glfwGetKey doesn't work because of CGame::Initialise is blocking
|
||||
CPad::UpdatePads();
|
||||
if(CPad::GetPad(0)->GetChar('G')) scriptToLoad = 0;
|
||||
if(CPad::GetPad(0)->GetChar('R')) scriptToLoad = 1;
|
||||
if(CPad::GetPad(0)->GetChar('D')) scriptToLoad = 2;
|
||||
|
||||
int mainf = open_script();
|
||||
#else
|
||||
CFileMgr::SetDir("data");
|
||||
int mainf = CFileMgr::OpenFile("main.scm", "rb");
|
||||
#endif
|
||||
CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
|
||||
|
|
|
@ -591,5 +591,6 @@ void RetryMission(int, int);
|
|||
#endif
|
||||
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
int open_script();
|
||||
extern int scriptToLoad;
|
||||
#endif
|
|
@ -305,7 +305,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
|||
CTimer::Suspend();
|
||||
int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
|
||||
CFileMgr::ChangeDir("\\");
|
||||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||||
int handle = open_script();
|
||||
#else
|
||||
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
|
||||
#endif
|
||||
CFileMgr::Seek(handle, offset, 0);
|
||||
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
|
||||
CFileMgr::CloseFile(handle);
|
||||
|
|
Loading…
Reference in a new issue