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CGame::Initialise
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35 changed files with 333 additions and 12 deletions
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@ -20,6 +20,7 @@ public:
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static void CleanUpChaseScene();
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static void RemoveCarFromChase(int32);
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static CVehicle* TurnChaseCarIntoScriptCar(int32);
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static void Init(void);
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};
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@ -29,4 +30,5 @@ public:
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static uint16 &RecordingState;
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static void SaveOrRetrieveDataForThisFrame(void);
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static void Init(void);
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};
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