CGame::Initialise

This commit is contained in:
Nikolay Korolev 2020-03-22 17:23:40 +03:00
commit 34b1881528
35 changed files with 333 additions and 12 deletions

View file

@ -63,7 +63,7 @@ public:
static CColPoint& ms_testSpherePoint;
static uint8 &PlayerInFocus;
static CPlayerInfo *Players;
static CPlayerInfo (&Players)[NUMPLAYERS];
static CEntity *&pIgnoreEntity;
static bool &bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque;
@ -134,6 +134,7 @@ public:
static void ExtinguishAllCarFiresInArea(CVector, float);
static void Initialise();
static void AddParticles();
static void ShutDown();
static void RepositionCertainDynamicObjects();
static void RemoveStaticObjects();