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CGame::Initialise
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35 changed files with 333 additions and 12 deletions
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@ -63,7 +63,7 @@ public:
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static CColPoint& ms_testSpherePoint;
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static uint8 &PlayerInFocus;
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static CPlayerInfo *Players;
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static CPlayerInfo (&Players)[NUMPLAYERS];
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static CEntity *&pIgnoreEntity;
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static bool &bIncludeDeadPeds;
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static bool &bNoMoreCollisionTorque;
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@ -134,6 +134,7 @@ public:
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static void ExtinguishAllCarFiresInArea(CVector, float);
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static void Initialise();
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static void AddParticles();
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static void ShutDown();
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static void RepositionCertainDynamicObjects();
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static void RemoveStaticObjects();
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