CGame::Initialise

This commit is contained in:
Nikolay Korolev 2020-03-22 17:23:40 +03:00
commit 34b1881528
35 changed files with 333 additions and 12 deletions

View file

@ -5,6 +5,15 @@
CRouteNode (&gaRoutes)[NUMPEDROUTES] = *(CRouteNode(*)[NUMPEDROUTES]) * (uintptr*)0x62E090;
void
CRouteNode::Initialise()
{
for (int i = 0; i < NUMPEDROUTES; i++) {
gaRoutes[i].m_route = -1;
gaRoutes[i].m_pos = CVector(0.0f, 0.0f, 0.0f);
}
}
int16
CRouteNode::GetRouteThisPointIsOn(int16 point)
{

View file

@ -11,4 +11,5 @@ public:
static int16 GetRouteStart(int16);
static void AddRoutePoint(int16, CVector);
static void RemoveRoute(int16);
static void Initialise(void);
};