Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle instead

This commit is contained in:
Sergeanur 2019-10-12 17:03:32 +03:00
commit 35add59b34
3 changed files with 15 additions and 8 deletions

View file

@ -764,6 +764,7 @@ public:
void SetPedState(PedState state) { m_nPedState = state; }
bool DyingOrDead(void) { return m_nPedState == PED_DIE || m_nPedState == PED_DEAD; }
void ReplaceWeaponWhenExitingVehicle(void);
bool IsNotInWreckedVehicle();
// set by 0482:set_threat_reaction_range_multiplier opcode
static uint16 &nThreatReactionRangeMultiplier;