Merge branch 'master' into miami

# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
This commit is contained in:
Sergeanur 2020-05-10 01:26:12 +03:00
commit 35c41208f5
15 changed files with 31 additions and 11 deletions

View file

@ -604,8 +604,9 @@ void CGame::Process(void)
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
#ifdef DEBUGMENU
DebugMenuProcess();
#endif
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();