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Try to build with mingw
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0f07a323c9
commit
370c4e48cd
90 changed files with 1107 additions and 1051 deletions
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@ -467,7 +467,7 @@ CCamera::Process(void)
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GetPosition().z += shakeOffset*(((shakeRand&0xF00)>>8)-7);
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if(shakeOffset > 0.0f && m_BlurType != MBLUR_SNIPER)
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SetMotionBlurAlpha(min((int)(shakeStrength*255.0f) + 25, 150));
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SetMotionBlurAlpha(Min((int)(shakeStrength*255.0f) + 25, 150));
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if(Cams[ActiveCam].Mode == CCam::MODE_1STPERSON && FindPlayerVehicle() && FindPlayerVehicle()->GetUp().z < 0.2f)
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SetMotionBlur(230, 230, 230, 215, MBLUR_NORMAL);
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@ -489,19 +489,19 @@ CCamera::Process(void)
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CDraw::SetFOV(Cams[2].FOV);
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m_vecGameCamPos = Cams[ActiveCam].Source;
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*RwMatrixGetPos(RwFrameGetMatrix(frame)) = (RwV3d)GetPosition();
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*RwMatrixGetAt(RwFrameGetMatrix(frame)) = (RwV3d)GetForward();
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*RwMatrixGetUp(RwFrameGetMatrix(frame)) = (RwV3d)GetUp();
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*RwMatrixGetRight(RwFrameGetMatrix(frame)) = (RwV3d)GetRight();
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*RwMatrixGetPos(RwFrameGetMatrix(frame)) = GetPosition().toRwV3d();
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*RwMatrixGetAt(RwFrameGetMatrix(frame)) = GetForward().toRwV3d();
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*RwMatrixGetUp(RwFrameGetMatrix(frame)) = GetUp().toRwV3d();
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*RwMatrixGetRight(RwFrameGetMatrix(frame)) = GetRight().toRwV3d();
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RwMatrixUpdate(RwFrameGetMatrix(frame));
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RwFrameUpdateObjects(frame);
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}else{
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RwFrame *frame = RwCameraGetFrame(m_pRwCamera);
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m_vecGameCamPos = GetPosition();
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*RwMatrixGetPos(RwFrameGetMatrix(frame)) = (RwV3d)GetPosition();
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*RwMatrixGetAt(RwFrameGetMatrix(frame)) = (RwV3d)GetForward();
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*RwMatrixGetUp(RwFrameGetMatrix(frame)) = (RwV3d)GetUp();
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*RwMatrixGetRight(RwFrameGetMatrix(frame)) = (RwV3d)GetRight();
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*RwMatrixGetPos(RwFrameGetMatrix(frame)) = GetPosition().toRwV3d();
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*RwMatrixGetAt(RwFrameGetMatrix(frame)) = GetForward().toRwV3d();
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*RwMatrixGetUp(RwFrameGetMatrix(frame)) = GetUp().toRwV3d();
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*RwMatrixGetRight(RwFrameGetMatrix(frame)) = GetRight().toRwV3d();
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RwMatrixUpdate(RwFrameGetMatrix(frame));
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RwFrameUpdateObjects(frame);
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}
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@ -768,27 +768,27 @@ CCamera::CamControl(void)
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if(m_bUseScriptZoomValueCar){
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if(CarZoomValueSmooth < m_fCarZoomValueScript){
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CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = min(CarZoomValueSmooth, m_fCarZoomValueScript);
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CarZoomValueSmooth = Min(CarZoomValueSmooth, m_fCarZoomValueScript);
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}else{
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CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = max(CarZoomValueSmooth, m_fCarZoomValueScript);
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CarZoomValueSmooth = Max(CarZoomValueSmooth, m_fCarZoomValueScript);
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}
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}else if(m_bFailedCullZoneTestPreviously){
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CloseInCarHeightTarget = 0.65f;
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if(CarZoomValueSmooth < -0.65f){
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CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = min(CarZoomValueSmooth, -0.65f);
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CarZoomValueSmooth = Min(CarZoomValueSmooth, -0.65f);
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}else{
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CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = max(CarZoomValueSmooth, -0.65f);
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CarZoomValueSmooth = Max(CarZoomValueSmooth, -0.65f);
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}
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}else{
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if(CarZoomValueSmooth < CarZoomValue){
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CarZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = min(CarZoomValueSmooth, CarZoomValue);
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CarZoomValueSmooth = Min(CarZoomValueSmooth, CarZoomValue);
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}else{
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CarZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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CarZoomValueSmooth = max(CarZoomValueSmooth, CarZoomValue);
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CarZoomValueSmooth = Max(CarZoomValueSmooth, CarZoomValue);
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}
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}
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@ -872,28 +872,28 @@ CCamera::CamControl(void)
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if(m_bUseScriptZoomValuePed){
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if(m_fPedZoomValueSmooth < m_fPedZoomValueScript){
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m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
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m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
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}else{
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m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
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m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, m_fPedZoomValueScript);
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}
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}else if(m_bFailedCullZoneTestPreviously){
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static float PedZoomedInVal = 0.5f;
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CloseInPedHeightTarget = 0.7f;
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if(m_fPedZoomValueSmooth < PedZoomedInVal){
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m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, PedZoomedInVal);
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m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, PedZoomedInVal);
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}else{
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m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, PedZoomedInVal);
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m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, PedZoomedInVal);
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}
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}else{
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if(m_fPedZoomValueSmooth < m_fPedZoomValue){
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m_fPedZoomValueSmooth += 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = min(m_fPedZoomValueSmooth, m_fPedZoomValue);
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m_fPedZoomValueSmooth = Min(m_fPedZoomValueSmooth, m_fPedZoomValue);
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}else{
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m_fPedZoomValueSmooth -= 0.12f * CTimer::GetTimeStep();
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m_fPedZoomValueSmooth = max(m_fPedZoomValueSmooth, m_fPedZoomValue);
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m_fPedZoomValueSmooth = Max(m_fPedZoomValueSmooth, m_fPedZoomValue);
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}
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}
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@ -2256,7 +2256,7 @@ CCamera::IsItTimeForNewcam(int32 obbeMode, int32 time)
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if(fwd.Magnitude() < 2.0f)
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// very close, fix near clip
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SetNearClipScript(max(fwd.Magnitude()*0.5f, 0.05f));
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SetNearClipScript(Max(fwd.Magnitude()*0.5f, 0.05f));
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// too far and driving away from cam
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if(fwd.Magnitude() > 19.0f && DotProduct(FindPlayerSpeed(), fwd) > 0.0f)
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return true;
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