mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-16 12:34:09 +00:00
Try to build with mingw
This commit is contained in:
parent
0f07a323c9
commit
370c4e48cd
90 changed files with 1107 additions and 1051 deletions
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include "common.h"
|
||||
#ifdef XINPUT
|
||||
#include <Xinput.h>
|
||||
#include <xinput.h>
|
||||
#pragma comment( lib, "Xinput9_1_0.lib" )
|
||||
#endif
|
||||
|
||||
|
@ -205,7 +205,7 @@ void ArmourCheat()
|
|||
void WantedLevelUpCheat()
|
||||
{
|
||||
CHud::SetHelpMessage(TheText.Get("CHEAT5"), true);
|
||||
FindPlayerPed()->SetWantedLevel(min(FindPlayerPed()->m_pWanted->m_nWantedLevel + 2, 6));
|
||||
FindPlayerPed()->SetWantedLevel(Min(FindPlayerPed()->m_pWanted->m_nWantedLevel + 2, 6));
|
||||
}
|
||||
|
||||
void WantedLevelDownCheat()
|
||||
|
@ -513,10 +513,10 @@ CControllerState CPad::ReconcileTwoControllersInput(CControllerState const &Stat
|
|||
{ if ( State1.button || State2.button ) ReconState.button = 255; }
|
||||
|
||||
#define _RECONCILE_AXIS_POSITIVE(axis) \
|
||||
{ if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = max(State1.axis, State2.axis); }
|
||||
{ if ( State1.axis >= 0 && State2.axis >= 0 ) ReconState.axis = Max(State1.axis, State2.axis); }
|
||||
|
||||
#define _RECONCILE_AXIS_NEGATIVE(axis) \
|
||||
{ if ( State1.axis <= 0 && State2.axis <= 0 ) ReconState.axis = min(State1.axis, State2.axis); }
|
||||
{ if ( State1.axis <= 0 && State2.axis <= 0 ) ReconState.axis = Min(State1.axis, State2.axis); }
|
||||
|
||||
#define _RECONCILE_AXIS(axis) \
|
||||
{ _RECONCILE_AXIS_POSITIVE(axis); _RECONCILE_AXIS_NEGATIVE(axis); }
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue