Try to build with mingw

This commit is contained in:
Filip Gawin 2020-04-19 18:34:08 +02:00
parent 0f07a323c9
commit 370c4e48cd
90 changed files with 1107 additions and 1051 deletions

View file

@ -6,7 +6,7 @@
#include "General.h"
#include "AudioScriptObject.h"
#include "World.h"
#include "TimeCycle.h"
#include "Timecycle.h"
#include "Particle.h"
#include "Camera.h"
#include "RenderBuffer.h"
@ -617,12 +617,12 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed,
CVector c = object->GetMatrix() * col->vertices[2];
CVector d = object->GetMatrix() * col->vertices[3];
float minx = min(min(a.x, b.x), min(c.x, d.x));
float maxx = max(max(a.x, b.x), max(c.x, d.x));
float miny = min(min(a.y, b.y), min(c.y, d.y));
float maxy = max(max(a.y, b.y), max(c.y, d.y));
float minz = min(min(a.z, b.z), min(c.z, d.z));
float maxz = max(max(a.z, b.z), max(c.z, d.z));
float minx = Min(Min(a.x, b.x), Min(c.x, d.x));
float maxx = Max(Max(a.x, b.x), Max(c.x, d.x));
float miny = Min(Min(a.y, b.y), Min(c.y, d.y));
float maxy = Max(Max(a.y, b.y), Max(c.y, d.y));
float minz = Min(Min(a.z, b.z), Min(c.z, d.z));
float maxz = Max(Max(a.z, b.z), Max(c.z, d.z));
if ( amount > 300.0f )