PathFind fix and some Peds

This commit is contained in:
eray orçunus 2019-10-14 00:33:18 +03:00
commit 37f0bbc05e
4 changed files with 46 additions and 8 deletions

View file

@ -574,7 +574,7 @@ public:
void SetPointGunAt(CEntity*);
bool Seek(void);
bool SetWanderPath(int8);
void SetFollowPath(CVector);
bool SetFollowPath(CVector);
void ClearAttackByRemovingAnim(void);
void SetStoredState(void);
void StopNonPartialAnims(void);