AnimViewer messages, Particle fix, Peds

This commit is contained in:
eray orçunus 2019-08-17 22:03:57 +03:00
commit 39223901bf
11 changed files with 595 additions and 15 deletions

View file

@ -618,6 +618,9 @@ public:
void Idle(void);
void InTheAir(void);
void SetLanding(void);
void InvestigateEvent(void);
bool IsPedDoingDriveByShooting(void);
bool IsRoomToBeCarJacked(void);
// Static methods
static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);
@ -681,6 +684,8 @@ public:
void EnterTrain(void);
void ExitTrain(void);
void Fall(void);
bool IsPedShootable(void);
void Look(void);
bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }