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AnimViewer messages, Particle fix, Peds
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11 changed files with 595 additions and 15 deletions
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@ -618,6 +618,9 @@ public:
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void Idle(void);
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void InTheAir(void);
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void SetLanding(void);
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void InvestigateEvent(void);
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bool IsPedDoingDriveByShooting(void);
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bool IsRoomToBeCarJacked(void);
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// Static methods
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static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);
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@ -681,6 +684,8 @@ public:
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void EnterTrain(void);
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void ExitTrain(void);
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void Fall(void);
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bool IsPedShootable(void);
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void Look(void);
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bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
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CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }
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