fixed vehicle rendering bug

This commit is contained in:
aap 2020-03-22 11:40:18 +01:00
parent 23f2ab5ff1
commit 398cc6bbec

View file

@ -143,6 +143,7 @@ _rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int se
RwD3D8SetTexture(texture, 0); RwD3D8SetTexture(texture, 0);
else else
RwD3D8SetTexture(nil, 0); RwD3D8SetTexture(nil, 0);
RwD3D8SetPixelShader(0);
RwD3D8SetVertexShader(inst->vertexShader); RwD3D8SetVertexShader(inst->vertexShader);
RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride); RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride);
RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex); RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex);