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fix conditions for processPlayerVehicleEngine
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c19c5ca083
commit
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1 changed files with 7 additions and 8 deletions
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@ -1648,7 +1648,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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}
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}
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if (gasPedalAudio > 0.05f) {
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if (gasPedalAudio > 0.05f) {
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freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
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freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
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vol = (25.0 * (gasPedalAudio - 0.05f) * 20.f / 19) + 40;
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vol = (25.0f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40;
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if (params->m_pVehicle->bIsDrowning)
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if (params->m_pVehicle->bIsDrowning)
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vol /= 4;
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vol /= 4;
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if (engineSoundType == SAMPLEBANK_CAR_COBRA)
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if (engineSoundType == SAMPLEBANK_CAR_COBRA)
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@ -1671,15 +1671,14 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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if (nCruising == 0){
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if (nCruising == 0){
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stuckInSand = params->m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params->m_pVehicle)->bStuckInSand;
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stuckInSand = params->m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params->m_pVehicle)->bStuckInSand;
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if (accelerateState < 150 || wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction
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if (accelerateState < 150 || wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction
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|| currentGear < 2 && params->m_fVelocityChange - velocityChangeForAudio >= 0.01f || brakeState > 0) {
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|| (currentGear < 2 && params->m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) {
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if ((wheelsOnGround && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction || !stuckInSand)
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&& brakeState <= 0) {
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if (((wheelsOnGround && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) {
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baseFreq = (8000.0f * accelerationMultipler) + 16000;
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baseFreq = (8000.0f * accelerationMultipler) + 16000;
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vol = (25.0f * accelerationMultipler) + 60;
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vol = (25.0f * accelerationMultipler) + 60;
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*gasPedalAudioPtr = accelerationMultipler;
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*gasPedalAudioPtr = accelerationMultipler;
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} else {
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} else {
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if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0
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if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params->m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame)
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|| (params->m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame)
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&& wheelsOnGround != 0) {
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&& wheelsOnGround != 0) {
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*gasPedalAudioPtr *= 0.6f;
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*gasPedalAudioPtr *= 0.6f;
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}
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}
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@ -1769,7 +1768,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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SampleManager.StopChannel(m_nActiveSamples);
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SampleManager.StopChannel(m_nActiveSamples);
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 < velocityChangeForAudio) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) {
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if (nCruising < 800)
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if (nCruising < 800)
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++nCruising;
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++nCruising;
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} else if (nCruising > 3) {
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} else if (nCruising > 3) {
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@ -1790,7 +1789,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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SampleManager.StopChannel(m_nActiveSamples);
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SampleManager.StopChannel(m_nActiveSamples);
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 < velocityChangeForAudio) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) {
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if (nCruising < 800)
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if (nCruising < 800)
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++nCruising;
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++nCruising;
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} else if (nCruising > 3) {
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} else if (nCruising > 3) {
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