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replaced some ctors; made PreRender call game function
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parent
0b384356f9
commit
3b43c09578
5 changed files with 11 additions and 5 deletions
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@ -501,7 +501,7 @@ CFileLoader::LoadObjectTypes(const char *filename)
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CARS,
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PEDS,
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PATH,
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TWO2FX
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TWODFX
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};
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char *line;
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int fd;
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@ -528,7 +528,7 @@ CFileLoader::LoadObjectTypes(const char *filename)
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else if(strncmp(line, "cars", 4) == 0) section = CARS;
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else if(strncmp(line, "peds", 4) == 0) section = PEDS;
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else if(strncmp(line, "path", 4) == 0) section = PATH;
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else if(strncmp(line, "2dfx", 4) == 0) section = TWO2FX;
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else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX;
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}else if(strncmp(line, "end", 3) == 0){
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section = section == MLO ? OBJS : NONE;
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}else switch(section){
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@ -571,7 +571,7 @@ CFileLoader::LoadObjectTypes(const char *filename)
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pathIndex = -1;
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}
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break;
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case TWO2FX:
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case TWODFX:
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Load2dEffect(line);
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break;
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}
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@ -848,6 +848,7 @@ CFileLoader::LoadCarPathNode(const char *line, int id, int node)
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ThePaths.StoreNodeInfoCar(id, node, type, next, x, y, z, 0, numLeft, numRight);
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}
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void
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CFileLoader::Load2dEffect(const char *line)
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{
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