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replaced some ctors; made PreRender call game function
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5 changed files with 11 additions and 5 deletions
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@ -15,5 +15,7 @@ public:
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void ReplaceWithNewModel(int32 id);
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virtual bool GetIsATreadable(void) { return false; }
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CBuilding *ctor(void) { return ::new (this) CBuilding(); }
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};
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static_assert(sizeof(CBuilding) == 0x64, "CBuilding: error");
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