mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-04 13:04:09 +00:00
Sync matrix with master
This commit is contained in:
parent
8590457d41
commit
3b52b683e3
8 changed files with 345 additions and 282 deletions
|
@ -447,7 +447,11 @@ CEntity::GetIsOnScreen(void)
|
|||
bool
|
||||
CEntity::GetIsOnScreenComplex(void)
|
||||
{
|
||||
RwV3d boundBox[8];
|
||||
#ifdef GTA_PS2
|
||||
CVuVector boundBox[8];
|
||||
#else
|
||||
CVector boundBox[8];
|
||||
#endif
|
||||
|
||||
if(TheCamera.IsPointVisible(GetBoundCentre(), &TheCamera.GetCameraMatrix()))
|
||||
return true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue