added CFont

This commit is contained in:
aap 2019-05-22 20:28:53 +02:00
parent 157926ddc6
commit 3b56c51e64
6 changed files with 656 additions and 19 deletions

View file

@ -4,6 +4,9 @@
#include "Streaming.h" #include "Streaming.h"
#include "TxdStore.h" #include "TxdStore.h"
WRAPPER RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream) { EAXJMP(0x5924A0); }
CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8; CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC; RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
@ -32,6 +35,15 @@ CTxdStore::AddTxdSlot(const char *name)
return ms_pTxdPool->GetJustIndex(def); return ms_pTxdPool->GetJustIndex(def);
} }
void
CTxdStore::RemoveTxdSlot(int slot)
{
TxdDef *def = GetSlot(slot);
if(def->texDict)
RwTexDictionaryDestroy(def->texDict);
ms_pTxdPool->Delete(def);
}
int int
CTxdStore::FindTxdSlot(const char *name) CTxdStore::FindTxdSlot(const char *name)
{ {
@ -98,33 +110,34 @@ CTxdStore::RemoveRefWithoutDelete(int slot)
GetSlot(slot)->refCount--; GetSlot(slot)->refCount--;
} }
/*
bool bool
CTxdStore::LoadTxd(int slot, RwStream *stream) CTxdStore::LoadTxd(int slot, RwStream *stream)
{ {
TxdDef *def = GetSlot(slot); TxdDef *def = GetSlot(slot);
if(!rw::findChunk(stream, rw::ID_TEXDICTIONARY, nil, nil)){
return false; if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
}else{ def->texDict = RwTexDictionaryGtaStreamRead(stream);
def->texDict = rw::TexDictionary::streamRead(stream);
convertTxd(def->texDict);
return def->texDict != nil; return def->texDict != nil;
} }
printf("Failed to load TXD\n");
return false;
} }
bool bool
CTxdStore::LoadTxd(int slot, const char *filename) CTxdStore::LoadTxd(int slot, const char *filename)
{ {
rw::StreamFile stream; RwStream *stream;
if(stream.open(getPath(filename), "rb")){ bool ret;
LoadTxd(slot, &stream);
stream.close(); ret = false;
return true; _rwD3D8TexDictionaryEnableRasterFormatConversion(true);
do
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
while(stream == nil);
ret = LoadTxd(slot, stream);
RwStreamClose(stream, nil);
return ret;
} }
printf("Failed to open TXD\n");
return false;
}
*/
void void
CTxdStore::RemoveTxd(int slot) CTxdStore::RemoveTxd(int slot)

View file

@ -16,6 +16,7 @@ public:
static void Initialize(void); static void Initialize(void);
static void Shutdown(void); static void Shutdown(void);
static int AddTxdSlot(const char *name); static int AddTxdSlot(const char *name);
static void RemoveTxdSlot(int slot);
static int FindTxdSlot(const char *name); static int FindTxdSlot(const char *name);
static char *GetTxdName(int slot); static char *GetTxdName(int slot);
static void PushCurrentTxd(void); static void PushCurrentTxd(void);

515
src/render/Font.cpp Normal file
View file

@ -0,0 +1,515 @@
#include "common.h"
#include "patcher.h"
#include "Sprite2d.h"
#include "TxdStore.h"
#include "Font.h"
CFontDetails &CFont::Details = *(CFontDetails*)0x8F317C;
int16 &CFont::NewLine = *(int16*)0x95CC94;
CSprite2d *CFont::Sprite = (CSprite2d*)0x95CC04;
int16 CFont::Size[3][193] = {
{
13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
20
},
{
13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
16
},
{
15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19
}
};
uint16 foreign_table[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
};
void
CFont::Initialise(void)
{
int slot;
slot = CTxdStore::AddTxdSlot("fonts");
CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
CTxdStore::AddRef(slot);
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(slot);
Sprite[0].SetTexture("font2", "font2_mask");
Sprite[1].SetTexture("pager", "pager_mask");
Sprite[2].SetTexture("font1", "font1_mask");
SetScale(1.0f, 1.0f);
SetSlantRefPoint(SCREENW, 0.0f);
SetSlant(0.0);
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
SetJustifyOff();
SetCentreOff();
SetWrapx(640.0f);
SetCentreSize(640.0f);
SetBackgroundOff();
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
SetBackGroundOnlyTextOff();
SetPropOn();
SetFontStyle(0);
SetRightJustifyWrap(0.0);
SetAlphaFade(255.0f);
SetDropShadowPosition(0);
CTxdStore::PopCurrentTxd();
}
void
CFont::Shutdown(void)
{
Sprite[0].Delete();
Sprite[1].Delete();
Sprite[2].Delete();
CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
}
void
CFont::InitPerFrame(void)
{
Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
CSprite2d::GetBank(15, Sprite[1].m_pTexture);
CSprite2d::GetBank(15, Sprite[2].m_pTexture);
SetDropShadowPosition(0);
NewLine = 0;
}
void
CFont::PrintChar(float x, float y, uint16 c)
{
if(x <= 0.0f || x >= SCREENW ||
y <= 0.0f || y >= SCREENH) // BUG: game uses SCREENW again
return;
float w = GetCharacterWidth(c) / 32.0f;
float xoff = c & 0xF;
float yoff = c >> 4;
if(Details.style == 0 || Details.style == 2){
if(Details.dropShadowPosition != 0){
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
CRect(x + Details.dropShadowPosition,
y + Details.dropShadowPosition,
x + Details.dropShadowPosition + 32.0f * Details.scaleX * 1.0f,
y + Details.dropShadowPosition + 40.0f * Details.scaleY * 0.5f),
Details.dropColor,
xoff/16.0f, yoff/12.8f,
(xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
xoff/16.0f, (yoff+1.0f)/12.8f,
(xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
}
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
CRect(x, y,
x + 32.0f * Details.scaleX * 1.0f,
y + 40.0f * Details.scaleY * 0.5f),
Details.color,
xoff/16.0f, yoff/12.8f,
(xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
(xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
}else{
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
CRect(x, y,
x + 32.0f * Details.scaleX * w,
y + 32.0f * Details.scaleY * 0.5f),
Details.color,
xoff/16.0f, yoff/16.0f,
(xoff+w)/16.0f, yoff/16.0f,
xoff/16.0f, (yoff+1.0f)/16.0f,
(xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
}
}
void
CFont::PrintString(float xstart, float ystart, uint16 *s)
{
CRect rect;
int numSpaces;
float lineLength;
float x, y;
bool first;
uint16 *start, *t;
if(*s == '*')
return;
if(Details.background){
GetNumberLines(xstart, ystart, s); // BUG: result not used
GetTextRect(&rect, xstart, ystart, s);
CSprite2d::DrawRect(rect, Details.backgroundColor);
}
lineLength = 0.0f;
numSpaces = 0;
first = true;
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
y = ystart;
start = s;
// This is super ugly, I blame R*
for(;;){
for(;;){
for(;;){
if(*s == '\0')
return;
int xend = Details.centre ? Details.centreSize :
Details.rightJustify ? xstart - Details.rightJustifyWrap :
Details.wrapX;
if(x + GetStringWidth(s) > xend && !first){
// flush line
float spaceWidth = !Details.justify || Details.centre ? 0.0f :
(Details.wrapX - lineLength) / numSpaces;
float xleft = Details.centre ? xstart - x/2 :
Details.rightJustify ? xstart - x :
xstart;
PrintString(xleft, y, start, s, spaceWidth);
// reset things
lineLength = 0.0f;
numSpaces = 0;
first = true;
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
start = s;
}else
break;
}
// advance by one word
t = GetNextSpace(s);
if(t[0] == '\0' ||
t[0] == ' ' && t[1] == '\0')
break;
if(!first)
numSpaces++;
first = false;
x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
lineLength = x;
s = t+1;
}
// print rest
if(t[0] == ' ' && t[1] == '\0')
t[0] = '\0';
x += GetStringWidth(s);
s = t;
float xleft = Details.centre ? xstart - x/2 :
Details.rightJustify ? xstart - x :
xstart;
PrintString(xleft, y, start, s, 0.0f);
}
}
int
CFont::GetNumberLines(float xstart, float ystart, uint16 *s)
{
int n;
float x, y;
uint16 *t;
n = 0;
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
y = ystart;
while(*s){
if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
// reached end of line
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
n++;
// Why even?
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
if(*t == '\0'){
// end of string
x += GetStringWidth(s);
n++;
s = t;
}else{
x += GetStringWidth(s);
x += GetCharacterSize(*t - ' ');
s = t+1;
}
}
}
return n;
}
void
CFont::GetTextRect(CRect *rect, float xstart, float ystart, uint16 *s)
{
int numLines;
float x, y;
int16 maxlength;
uint16 *t;
maxlength = 0;
numLines = 0;
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
y = ystart;
while(*s){
if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
// reached end of line
if(x > maxlength)
maxlength = x;
if(Details.centre || Details.rightJustify)
x = 0.0f;
else
x = xstart;
numLines++;
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
if(*t == '\0'){
// end of string
x += GetStringWidth(s);
if(x > maxlength)
maxlength = x;
numLines++;
s = t;
}else{
x += GetStringWidth(s);
x += GetCharacterSize(*t - ' ');
s = t+1;
}
}
}
if(Details.centre){
if(Details.backgroundOnlyText){
rect->left = xstart - maxlength/2 - 4.0f;
rect->right = xstart + maxlength/2 + 4.0f;
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
ystart + 2.0f;
rect->bottom = ystart - 2.0f;
}else{
rect->left = xstart - Details.centreSize*0.5f - 4.0f;
rect->right = xstart + Details.centreSize*0.5f + 4.0f;
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
ystart + 2.0f;
rect->bottom = ystart - 2.0f;
}
}else{
rect->left = xstart - 4.0f;
rect->right = Details.wrapX;
// WTF?
rect->top = ystart - 4.0f + 4.0f;
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
ystart + 2.0f + 2.0f;
}
}
void
CFont::PrintString(float x, float y, uint16 *start, uint16 *end, float spwidth)
{
uint16 *s, c, unused;
for(s = start; s < end; s++){
if(*s == '~')
s = ParseToken(s, &unused);
c = *s - ' ';
if(Details.slant != 0.0f)
y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
PrintChar(x, y, c);
x += GetCharacterSize(c);
if(c == 0) // space
x += spwidth;
}
}
float
CFont::GetCharacterWidth(uint16 c)
{
if(Details.proportional)
return Size[Details.style][c];
else
return Size[Details.style][192];
}
float
CFont::GetCharacterSize(uint16 c)
{
if(Details.proportional)
return Size[Details.style][c] * Details.scaleX;
else
return Size[Details.style][192] * Details.scaleX;
}
float
CFont::GetStringWidth(uint16 *s, bool spaces)
{
float w;
w = 0.0f;
for(; (*s != ' ' || spaces) && *s != '\0'; s++){
if(*s == '~'){
s++;
while(*s != '~') s++;
s++;
if(*s == ' ' && !spaces)
break;
}
w += GetCharacterSize(*s - ' ');
}
return w;
}
uint16*
CFont::GetNextSpace(uint16 *s)
{
for(; *s != ' ' && *s != '\0'; s++)
if(*s == '~'){
s++;
while(*s != '~') s++;
s++;
if(*s == ' ')
break;
}
return s;
}
uint16*
CFont::ParseToken(uint16 *s, uint16*)
{
s++;
if(Details.color.r || Details.color.g || Details.color.b)
switch(*s){
case 'N':
case 'n':
NewLine = 1;
break;
case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break;
case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break;
case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break;
case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break;
case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break;
case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break;
case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break;
case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break;
}
while(*s != '~') s++;
return s+1;
}
void
CFont::DrawFonts(void)
{
CSprite2d::DrawBank(Details.bank);
CSprite2d::DrawBank(Details.bank+1);
CSprite2d::DrawBank(Details.bank+2);
}
uint16
CFont::character_code(uint8 c)
{
if(c < 128)
return c;
return foreign_table[c-128];
}
STARTPATCHES
InjectHook(0x500A40, CFont::Initialise, PATCH_JUMP);
InjectHook(0x500BA0, CFont::Shutdown, PATCH_JUMP);
InjectHook(0x500BE0, CFont::InitPerFrame, PATCH_JUMP);
InjectHook(0x500C30, CFont::PrintChar, PATCH_JUMP);
InjectHook(0x500F50, (void (*)(float, float, uint16*))CFont::PrintString, PATCH_JUMP);
InjectHook(0x501260, CFont::GetNumberLines, PATCH_JUMP);
InjectHook(0x5013B0, CFont::GetTextRect, PATCH_JUMP);
InjectHook(0x501730, (void (*)(float, float, uint16*, uint16*, float))CFont::PrintString, PATCH_JUMP);
InjectHook(0x5017E0, CFont::GetCharacterWidth, PATCH_JUMP);
InjectHook(0x501840, CFont::GetCharacterSize, PATCH_JUMP);
InjectHook(0x5018A0, CFont::GetStringWidth, PATCH_JUMP);
InjectHook(0x501960, CFont::GetNextSpace, PATCH_JUMP);
InjectHook(0x5019A0, CFont::ParseToken, PATCH_JUMP);
InjectHook(0x501B50, CFont::DrawFonts, PATCH_JUMP);
InjectHook(0x501E80, CFont::character_code, PATCH_JUMP);
InjectHook(0x501B80, CFont::SetScale, PATCH_JUMP);
InjectHook(0x501BA0, CFont::SetSlantRefPoint, PATCH_JUMP);
InjectHook(0x501BC0, CFont::SetSlant, PATCH_JUMP);
InjectHook(0x501BD0, CFont::SetColor, PATCH_JUMP);
InjectHook(0x501C60, CFont::SetJustifyOn, PATCH_JUMP);
InjectHook(0x501C80, CFont::SetJustifyOff, PATCH_JUMP);
InjectHook(0x501C90, CFont::SetCentreOn, PATCH_JUMP);
InjectHook(0x501CB0, CFont::SetCentreOff, PATCH_JUMP);
InjectHook(0x501CC0, CFont::SetWrapx, PATCH_JUMP);
InjectHook(0x501CD0, CFont::SetCentreSize, PATCH_JUMP);
InjectHook(0x501CE0, CFont::SetBackgroundOn, PATCH_JUMP);
InjectHook(0x501CF0, CFont::SetBackgroundOff, PATCH_JUMP);
InjectHook(0x501D00, CFont::SetBackgroundColor, PATCH_JUMP);
InjectHook(0x501D30, CFont::SetBackGroundOnlyTextOn, PATCH_JUMP);
InjectHook(0x501D40, CFont::SetBackGroundOnlyTextOff, PATCH_JUMP);
InjectHook(0x501D50, CFont::SetRightJustifyOn, PATCH_JUMP);
InjectHook(0x501D70, CFont::SetRightJustifyOff, PATCH_JUMP);
InjectHook(0x501D90, CFont::SetPropOff, PATCH_JUMP);
InjectHook(0x501DA0, CFont::SetPropOn, PATCH_JUMP);
InjectHook(0x501DB0, CFont::SetFontStyle, PATCH_JUMP);
InjectHook(0x501DC0, CFont::SetRightJustifyWrap, PATCH_JUMP);
InjectHook(0x501DD0, CFont::SetAlphaFade, PATCH_JUMP);
InjectHook(0x501DE0, CFont::SetDropColor, PATCH_JUMP);
InjectHook(0x501E70, CFont::SetDropShadowPosition, PATCH_JUMP);
ENDPATCHES

108
src/render/Font.h Normal file
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@ -0,0 +1,108 @@
#pragma once
struct CFontDetails
{
CRGBA color;
float scaleX;
float scaleY;
float slant;
float slantRefX;
float slantRefY;
bool justify;
bool centre;
bool rightJustify;
bool background;
bool backgroundOnlyText;
bool proportional;
float alphaFade;
CRGBA backgroundColor;
float wrapX;
float centreSize;
float rightJustifyWrap;
int16 style;
int32 bank;
int16 dropShadowPosition;
CRGBA dropColor;
};
class CSprite2d;
class CFont
{
static CFontDetails &Details;
static int16 Size[3][193];
static int16 &NewLine;
static CSprite2d *Sprite; //[3]
public:
static void Initialise(void);
static void Shutdown(void);
static void InitPerFrame(void);
static void PrintChar(float x, float y, uint16 c);
static void PrintString(float x, float y, uint16 *s);
static int GetNumberLines(float xstart, float ystart, uint16 *s);
static void GetTextRect(CRect *rect, float xstart, float ystart, uint16 *s);
static void PrintString(float x, float y, uint16 *start, uint16 *end, float spwidth);
static float GetCharacterWidth(uint16 c);
static float GetCharacterSize(uint16 c);
static float GetStringWidth(uint16 *s, bool spaces = false);
static uint16 *GetNextSpace(uint16 *s);
static uint16 *ParseToken(uint16 *s, uint16*);
static void DrawFonts(void);
static uint16 character_code(uint8 c);
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
static void SetSlant(float s) { Details.slant = s; }
static void SetJustifyOn(void) {
Details.justify = true;
Details.centre = false;
Details.rightJustify = false;
}
static void SetJustifyOff(void) {
Details.justify = false;
Details.rightJustify = false;
}
static void SetRightJustifyOn(void) {
Details.rightJustify = true;
Details.justify = false;
Details.centre = false;
}
static void SetRightJustifyOff(void) {
Details.rightJustify = false;
Details.justify = false;
Details.centre = false;
}
static void SetCentreOn(void) {
Details.centre = true;
Details.justify = false;
Details.rightJustify = false;
}
static void SetCentreOff(void) {
Details.centre = false;
}
static void SetWrapx(float x) { Details.wrapX = x; }
static void SetCentreSize(float s) { Details.centreSize = s; }
static void SetBackgroundOn(void) { Details.background = true; }
static void SetBackgroundOff(void) { Details.background = false; }
static void SetBackGroundOnlyTextOn(void) { Details.backgroundOnlyText = true; }
static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; }
static void SetPropOn(void) { Details.proportional = true; }
static void SetPropOff(void) { Details.proportional = false; }
static void SetFontStyle(int16 style) { Details.style = style; }
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
// TODO: really just CRGBA but that isn't passed correctly
static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; }
static void SetColor(const CRGBA &col) {
Details.color = col;
if(Details.alphaFade < 255.0f)
Details.color.a *= Details.alphaFade/255.0f;
}
static void SetDropColor(const CRGBA &col) {
Details.dropColor = col;
if(Details.alphaFade < 255.0f)
Details.dropColor.a *= Details.alphaFade/255.0f;
}
};

View file

@ -2,16 +2,15 @@
class CSprite2d class CSprite2d
{ {
RwTexture *m_pTexture;
static RwIm2DVertex *maVertices; //[4];
public:
static float &RecipNearClip; static float &RecipNearClip;
static int32 &mCurrentBank; static int32 &mCurrentBank;
static RwTexture **mpBankTextures; //[10]; static RwTexture **mpBankTextures; //[10];
static int32 *mCurrentSprite; //[10]; static int32 *mCurrentSprite; //[10];
static int32 *mBankStart; //[10]; static int32 *mBankStart; //[10];
static RwIm2DVertex *maBankVertices; //[500]; static RwIm2DVertex *maBankVertices; //[500];
static RwIm2DVertex *maVertices; //[4];
public:
RwTexture *m_pTexture;
static void SetRecipNearClip(void); static void SetRecipNearClip(void);
static void InitPerFrame(void); static void InitPerFrame(void);

View file

@ -207,6 +207,7 @@ static uint32_t RwStreamFindChunk_A = AddressByVersion<uint32_t>(0x5AA540, 0, 0,
WRAPPER RwBool RwStreamFindChunk(RwStream*, RwUInt32, RwUInt32*, RwUInt32*) { VARJMP(RwStreamFindChunk_A); } WRAPPER RwBool RwStreamFindChunk(RwStream*, RwUInt32, RwUInt32*, RwUInt32*) { VARJMP(RwStreamFindChunk_A); }
static uint32_t RwTexDictionaryStreamRead_A = AddressByVersion<uint32_t>(0x5924A0, 0, 0, 0x61E710, 0, 0); static uint32_t RwTexDictionaryStreamRead_A = AddressByVersion<uint32_t>(0x5924A0, 0, 0, 0x61E710, 0, 0);
WRAPPER RwTexDictionary *RwTexDictionaryStreamRead(RwStream*) { VARJMP(RwTexDictionaryStreamRead_A); } WRAPPER RwTexDictionary *RwTexDictionaryStreamRead(RwStream*) { VARJMP(RwTexDictionaryStreamRead_A); }
WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); }
static uint32_t RpGeometryLock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CCD0, 0, 0); static uint32_t RpGeometryLock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CCD0, 0, 0);
static uint32_t RpGeometryUnlock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CD00, 0, 0); static uint32_t RpGeometryUnlock_A = AddressByVersion<uint32_t>(0, 0, 0, 0x64CD00, 0, 0);