mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-25 10:43:43 +00:00
Audio: a bit more PS2 changes
This commit is contained in:
parent
5aa149f0bc
commit
3bc6aa85da
2 changed files with 12 additions and 0 deletions
|
@ -6451,7 +6451,11 @@ cAudioManager::ProcessExplosions(int32 id)
|
||||||
case EXPLOSION_TANK_GRENADE:
|
case EXPLOSION_TANK_GRENADE:
|
||||||
m_sQueueSample.m_MaxDistance = EXPLOSION_DEFAULT_MAX_DIST;
|
m_sQueueSample.m_MaxDistance = EXPLOSION_DEFAULT_MAX_DIST;
|
||||||
m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
|
m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
|
||||||
|
#ifdef GTA_PS2
|
||||||
|
m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000;
|
||||||
|
#else
|
||||||
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
|
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
|
||||||
|
#endif
|
||||||
m_sQueueSample.m_nPriority = 0;
|
m_sQueueSample.m_nPriority = 0;
|
||||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||||
break;
|
break;
|
||||||
|
@ -6473,7 +6477,11 @@ cAudioManager::ProcessExplosions(int32 id)
|
||||||
default:
|
default:
|
||||||
m_sQueueSample.m_MaxDistance = EXPLOSION_DEFAULT_MAX_DIST;
|
m_sQueueSample.m_MaxDistance = EXPLOSION_DEFAULT_MAX_DIST;
|
||||||
m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
|
m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
|
||||||
|
#ifdef GTA_PS2
|
||||||
|
m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000;
|
||||||
|
#else
|
||||||
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
|
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
|
||||||
|
#endif
|
||||||
if (type == EXPLOSION_HELI)
|
if (type == EXPLOSION_HELI)
|
||||||
m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10;
|
m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10;
|
||||||
m_sQueueSample.m_nPriority = 0;
|
m_sQueueSample.m_nPriority = 0;
|
||||||
|
|
|
@ -15,7 +15,11 @@
|
||||||
cAudioManager AudioManager;
|
cAudioManager AudioManager;
|
||||||
|
|
||||||
#define SPEED_OF_SOUND 343.f
|
#define SPEED_OF_SOUND 343.f
|
||||||
|
#ifdef GTA_PS2
|
||||||
|
#define TIME_SPENT 40
|
||||||
|
#else
|
||||||
#define TIME_SPENT 50
|
#define TIME_SPENT 50
|
||||||
|
#endif
|
||||||
|
|
||||||
cAudioManager::cAudioManager()
|
cAudioManager::cAudioManager()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue