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Load and write our settings in re3.ini & fixes
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ee3f5744f5
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12 changed files with 150 additions and 78 deletions
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@ -198,6 +198,7 @@ enum Config {
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#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
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#define MORE_LANGUAGES // Add more translations to the game
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#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
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#define LOAD_INI_SETTINGS
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// Rendering/display
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#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
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@ -226,8 +227,8 @@ enum Config {
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#if !defined(RW_GL3) && defined(_WIN32)
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#define XINPUT
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#endif
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#if defined(RW_GL3) && !defined(__SWITCH__) // TODO
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#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and want user to enter Cpntroller->Detect joysticks if his joystick isn't on that list.
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#if !defined(_WIN32) && !defined(__SWITCH__)
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#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
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#endif
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#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
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#define KANGAROO_CHEAT
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@ -309,4 +310,4 @@ enum Config {
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#undef NO_ISLAND_LOADING
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#define PC_PARTICLE
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#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
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#endif
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#endif
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