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small fixes
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9 changed files with 33 additions and 28 deletions
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@ -570,7 +570,7 @@ CHeli::PreRender(void)
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i = 0;
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for(angle = 0.0f; angle < TWOPI; angle += TWOPI/32){
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CVector pos(radius*Cos(angle), radius*Sin(angle), 0.0f);
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CVector dir = pos*0.01f;
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CVector dir = CVector(pos.x, pos.y, 1.0f)*0.01f;
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pos += GetPosition();
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if(CWorld::ProcessVerticalLine(pos, testLowZ, point, entity, true, false, false, false, true, false, nil))
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