Fix ClearMissionAudio crash

This commit is contained in:
Sergeanur 2021-08-22 13:40:57 +03:00
parent 5cb1c8580d
commit 3cbf84f98b

View file

@ -119,7 +119,11 @@ public:
VALIDATE_SIZE(cPedComments, 0x490);
#ifdef FIX_BUGS // LCS extends the number of mission slots but not audio channels, the game would crash on ClearMissionAudio trying to stop channels that don't exist
#define MISSION_AUDIO_SLOTS (2)
#else
#define MISSION_AUDIO_SLOTS (5)
#endif
// name made up
class cAudioScriptObjectManager