sync with upstream

This commit is contained in:
Nikolay Korolev 2020-05-17 21:48:12 +03:00
commit 3cc20d7962
42 changed files with 7909 additions and 10148 deletions

View file

@ -209,19 +209,6 @@ void CStats::SetTotalNumberMissions(int32 total)
TotalNumberMissions = total;
}
float CStats::GetPercentageProgress()
{
float p;
if (TotalProgressInGame == 0.0f)
p = 0.0f;
else if (CGame::nastyGame)
p = 100.0f * ProgressMade / TotalProgressInGame;
else
p = 100.0f * ProgressMade / (TotalProgressInGame - 1);
return Min(100.0f, p);
}
wchar *CStats::FindCriminalRatingString()
{
int rating = FindCriminalRatingNumber();
@ -263,6 +250,14 @@ int32 CStats::FindCriminalRatingNumber()
return rating;
}
float CStats::GetPercentageProgress()
{
float percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 :
CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1.0f));
return Min(percentCompleted, 100.0f);
}
void CStats::MoneySpentOnFashion(int32 money)
{
FashionBudget += money;