mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-24 17:45:40 +00:00
Merge branch 'master' into garages_dev
This commit is contained in:
commit
3e1062392e
2 changed files with 2 additions and 2 deletions
|
@ -9141,7 +9141,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
assert(pVehicle);
|
||||
assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
|
||||
CAutomobile* pCar = (CAutomobile*)pVehicle;
|
||||
pCar->bTakeLessDamage = ScriptParams[1];
|
||||
pCar->bMoreResistantToDamage = ScriptParams[1];
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
|
||||
|
|
|
@ -83,7 +83,7 @@ CWeaponEffects::Render(void)
|
|||
{
|
||||
float recipz = 1.0f / pos.z;
|
||||
CSprite::RenderOneXLUSprite(pos.x, pos.y, pos.z,
|
||||
gCrossHair.m_fSize * w, gCrossHair.m_fSize * h,
|
||||
gCrossHair.m_fSize * w, gCrossHair.m_fSize * SCREEN_SCALE_AR2(h),
|
||||
gCrossHair.m_nRed, gCrossHair.m_nGreen, gCrossHair.m_nBlue, 255,
|
||||
recipz, 255);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue