mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-26 02:23:44 +00:00
some script
This commit is contained in:
parent
a7ad2a7e1a
commit
3e198086e3
5 changed files with 316 additions and 264 deletions
|
@ -360,8 +360,10 @@ public:
|
|||
static void UndoBuildingSwaps();
|
||||
static void UndoEntityInvisibilitySettings();
|
||||
|
||||
/*
|
||||
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
|
||||
static void RenderTheScriptDebugLines();
|
||||
*/
|
||||
|
||||
static void SaveAllScripts(uint8*, uint32*);
|
||||
static void LoadAllScripts(uint8*, uint32);
|
||||
|
@ -420,10 +422,12 @@ public:
|
|||
static void DrawScriptSpheres();
|
||||
static void HighlightImportantArea(uint32, float, float, float, float, float);
|
||||
static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
|
||||
/*
|
||||
static void DrawDebugSquare(float, float, float, float);
|
||||
static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
|
||||
static void DrawDebugCube(float, float, float, float, float, float);
|
||||
static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
|
||||
*/
|
||||
|
||||
static void AddToInvisibilitySwapArray(CEntity*, bool);
|
||||
static void AddToBuildingSwapArray(CBuilding*, int32, int32);
|
||||
|
@ -432,7 +436,7 @@ public:
|
|||
static int32 AddScriptSphere(int32 id, CVector pos, float radius);
|
||||
static int32 GetNewUniqueScriptSphereIndex(int32 index);
|
||||
static void RemoveScriptSphere(int32 index);
|
||||
static void RemoveScriptTextureDictionary();
|
||||
//static void RemoveScriptTextureDictionary();
|
||||
public:
|
||||
static void RemoveThisPed(CPed* pPed);
|
||||
|
||||
|
@ -549,7 +553,33 @@ public:
|
|||
|
||||
int8 ProcessOneCommand();
|
||||
void DoDeatharrestCheck();
|
||||
void UpdateCompareFlag(bool);
|
||||
void UpdateCompareFlag(bool flag)
|
||||
{
|
||||
if (m_bNotFlag)
|
||||
flag = !flag;
|
||||
if (m_nAndOrState == ANDOR_NONE) {
|
||||
m_bCondResult = flag;
|
||||
return;
|
||||
}
|
||||
if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
|
||||
m_bCondResult &= flag;
|
||||
if (m_nAndOrState == ANDS_1) {
|
||||
m_nAndOrState = ANDOR_NONE;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
|
||||
m_bCondResult |= flag;
|
||||
if (m_nAndOrState == ORS_1) {
|
||||
m_nAndOrState = ANDOR_NONE;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return;
|
||||
}
|
||||
m_nAndOrState--;
|
||||
}
|
||||
int16 GetPadState(uint16, uint16);
|
||||
|
||||
int8 ProcessCommands0To99(int32);
|
||||
|
@ -570,6 +600,7 @@ public:
|
|||
int8 ProcessCommands1500To1599(int32);
|
||||
int8 ProcessCommands1600To1699(int32);
|
||||
|
||||
uint32 CollectLocateParameters(uint32*, bool);
|
||||
void LocatePlayerCommand(int32, uint32*);
|
||||
void LocatePlayerCharCommand(int32, uint32*);
|
||||
void LocatePlayerCarCommand(int32, uint32*);
|
||||
|
|
|
@ -1740,8 +1740,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
|
|||
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
|
||||
if (GET_INTEGER_PARAM(5))
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
/*
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
|
||||
|
@ -1756,8 +1758,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
|
|||
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
|
||||
if (GET_INTEGER_PARAM(5))
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
/*
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_CURRENT_PLAYER_WEAPON:
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1129,6 +1129,7 @@ void CRadar::SetRadarMarkerState(int32 counter, bool flag)
|
|||
}
|
||||
|
||||
void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
|
||||
/*
|
||||
float f1 = radius * 1.4f;
|
||||
float f2 = radius * 0.5f;
|
||||
CVector p1, p2;
|
||||
|
@ -1148,6 +1149,7 @@ void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
|
|||
p1 = pos - TheCamera.GetRight()*f1;
|
||||
p2 = pos - TheCamera.GetRight()*f2;
|
||||
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color);
|
||||
*/
|
||||
}
|
||||
|
||||
void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha)
|
||||
|
|
|
@ -1275,7 +1275,7 @@ RenderScene(void)
|
|||
void
|
||||
RenderDebugShit(void)
|
||||
{
|
||||
CTheScripts::RenderTheScriptDebugLines();
|
||||
//CTheScripts::RenderTheScriptDebugLines();
|
||||
#ifndef FINAL
|
||||
if(gbShowCollisionLines)
|
||||
CRenderer::RenderCollisionLines();
|
||||
|
|
Loading…
Reference in a new issue