more script

This commit is contained in:
Nikolay Korolev 2020-05-12 01:59:35 +03:00
commit 3e64274f6b
6 changed files with 120 additions and 56 deletions

View file

@ -22,9 +22,6 @@ class CCarGenerator
int32 m_nVehicleHandle;
uint16 m_nUsesRemaining;
bool m_bIsBlocking;
CVector m_vecInf;
CVector m_vecSup;
float m_fSize;
public:
void SwitchOff();
void SwitchOn();
@ -32,7 +29,7 @@ public:
void DoInternalProcessing();
void Process();
void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
bool CheckForBlockage();
bool CheckForBlockage(int32 mi);
bool CheckIfWithinRangeOfAnyPlayer();
void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
};