mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-19 17:49:23 +00:00
named anim assoc flags
This commit is contained in:
parent
10cade9f60
commit
3f09ec0744
6 changed files with 48 additions and 50 deletions
|
@ -973,7 +973,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
if ( victimPed->Dead() )
|
||||
{
|
||||
CAnimBlendAssociation *asoc;
|
||||
if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FLAG800) )
|
||||
if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FRONTAL) )
|
||||
asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT_F, 8.0f);
|
||||
else
|
||||
asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT, 8.0f);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue