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CVisibilityPlugins, CRenderer, some fixes
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b77d93ba4a
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26 changed files with 657 additions and 293 deletions
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@ -86,9 +86,9 @@ CEntity::CEntity(void)
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bHasPreRenderEffects = false;
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bIsTreeModel = false;
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m_flagG2 = false;
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m_flagG4 = false;
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m_flagG8 = false;
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bIsVehicle = false;
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bIsPed = false;
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bMakeVisible = false;
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m_scanCode = 0;
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m_modelIndex = -1;
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@ -444,8 +444,11 @@ void
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CEntity::Render(void)
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{
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if(m_rwObject){
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if(CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject) != 0){
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// NB: LCS does not use bImBeingRendered here,
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#ifdef VIS_DISTANCE_ALPHA
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if(CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject) != 0)
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#endif
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{
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// TODO(LCS): LCS does not use bImBeingRendered here,
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// but that may be due to the streamed world. better keep it for safety
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bImBeingRendered = true;
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if(RwObjectGetType(m_rwObject) == rpATOMIC)
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@ -457,13 +460,12 @@ CEntity::Render(void)
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}
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}
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#ifdef VIS_DISTANCE_ALPHA
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void
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CEntity::UpdateDistanceFade(void)
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{
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// TODO(LCS):
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// increasing and decreasing alpha depending on bDistanceFade doesn't make any sense
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// so disable this whole thing until it does.
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return;
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// bDistanceFade is only valid when entity is in alpha list
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// but we're always checking it here, see fix in CRenderer
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int alpha = CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject);
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if(CCutsceneMgr::IsRunning() || TheCamera.WorldViewerBeingUsed)
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alpha = 255;
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@ -473,6 +475,7 @@ return;
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alpha = Min(alpha+32, 255);
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CVisibilityPlugins::SetObjectDistanceAlpha(m_rwObject, alpha);
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}
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#endif
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void
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CEntity::UpdateAnim(void)
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