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started making frontend accurate to game
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parent
c6afa42f9b
commit
424487854b
6 changed files with 423 additions and 443 deletions
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@ -43,8 +43,6 @@
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#define MENUSLIDER_X 306.0f
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#define buf(a) (char*)(a)
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enum eLanguages
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{
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LANGUAGE_AMERICAN,
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@ -339,28 +337,9 @@ enum eMenuColumns
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MENUCOLUMNS,
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};
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enum eMenuRow
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enum
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{
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MENUROW_NONE = -1,
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MENUROW_0,
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MENUROW_1,
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MENUROW_2,
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MENUROW_3,
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MENUROW_4,
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MENUROW_5,
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MENUROW_6,
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MENUROW_7,
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MENUROW_8,
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MENUROW_9,
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MENUROW_10,
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MENUROW_11,
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MENUROW_12,
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MENUROW_13,
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MENUROW_14,
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MENUROW_15,
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MENUROW_16,
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MENUROW_17,
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MENUROWS,
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NUM_MENUROWS = 18,
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};
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struct tSkinInfo
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@ -377,7 +356,7 @@ struct CMenuScreen
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char m_ScreenName[8];
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int32 unk;
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int32 m_PreviousPage[2]; // eMenuScreen
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int32 m_ParentEntry[2]; // eMenuRow
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int32 m_ParentEntry[2]; // row
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struct CMenuEntry
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{
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@ -385,7 +364,7 @@ struct CMenuScreen
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char m_EntryName[8];
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int32 m_SaveSlot; // eSaveSlot
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int32 m_TargetMenu; // eMenuScreen
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} m_aEntries[MENUROWS];
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} m_aEntries[NUM_MENUROWS];
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};
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class CMenuManager
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@ -463,9 +442,9 @@ public:
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static int8 &m_PrefsFrameLimiter;
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static int8 &m_PrefsShowSubtitles;
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static int8 &m_PrefsSpeakers;
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static int8 &m_ControlMethod;
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static int32 &m_ControlMethod;
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static int8 &m_PrefsDMA;
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static int8 &m_PrefsLanguage;
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static int32 &m_PrefsLanguage;
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static int8 &m_bDisableMouseSteering;
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static int32 &m_PrefsBrightness;
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static float &m_PrefsLOD;
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