fix custom pipes mem leak

This commit is contained in:
aap 2020-12-29 20:31:06 +01:00
parent 1867a6c47b
commit 426364b961
3 changed files with 24 additions and 15 deletions

View file

@ -262,11 +262,25 @@ CGame::InitialiseRenderWare(void)
CPlayerSkin::Initialise();
POP_MEMID();
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeInit(); // need Scene.world for this
#endif
#ifdef SCREEN_DROPLETS
ScreenDroplets::InitDraw();
#endif
return (true);
}
void CGame::ShutdownRenderWare(void)
{
#ifdef SCREEN_DROPLETS
ScreenDroplets::Shutdown();
#endif
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeShutdown();
#endif
DestroySplashScreen();
CHud::Shutdown();
CFont::Shutdown();