mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 13:18:59 +00:00
More audio windows
This commit is contained in:
parent
d2941b0368
commit
47d2cf6c0a
3 changed files with 987 additions and 51 deletions
File diff suppressed because it is too large
Load diff
|
@ -239,7 +239,7 @@ struct Crime {
|
|||
int32 type;
|
||||
CVector position;
|
||||
uint16 timer;
|
||||
uint16 b;
|
||||
uint16 gap;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Crime) == 20, "Crime: error ");
|
||||
|
@ -282,12 +282,11 @@ public:
|
|||
int32 m_nFireAudioEntity;
|
||||
int32 m_nWaterCannonEntity;
|
||||
int32 m_nPoliceChannelEntity;
|
||||
uint8 stuff[239];
|
||||
uint8 unk1;
|
||||
int32 crimesSamples[60];
|
||||
uint8 policeChannelTimer;
|
||||
uint8 unk3;
|
||||
uint8 policeChannelTimerSeconds;
|
||||
uint8 policeChannelCounterSeconds;
|
||||
uint8 unk5;
|
||||
uint8 gap30;
|
||||
Crime crimes[10];
|
||||
int32 m_nFrontEndEntity;
|
||||
int32 m_nCollisionEntity;
|
||||
|
@ -447,7 +446,7 @@ public:
|
|||
|
||||
void PlayLoadedMissionAudio(); /// ok
|
||||
void PlayOneShot(int32 index, int16 sound, float vol); // to do (need testing)
|
||||
uint32 PlaySuspectLastSeen(float x, float y, float z); // todo
|
||||
void PlaySuspectLastSeen(float x, float y, float z); // todo cleanup and hook
|
||||
void PlayerJustGotInCar() const; /// ok
|
||||
void PlayerJustLeftCar() const; /// ok
|
||||
void PostInitialiseGameSpecificSetup(); /// ok
|
||||
|
@ -552,14 +551,14 @@ public:
|
|||
void SetSpeakerConfig(int32 conf) const;
|
||||
void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); /// ok
|
||||
void SetUpOneShotCollisionSound(cAudioCollision *col); /// ok
|
||||
bool SetupCrimeReport(); // todo
|
||||
bool SetupCrimeReport(); // todo cleanup and hook
|
||||
bool SetupJumboEngineSound(uint8 a2, int32 a3); // todo
|
||||
bool SetupJumboFlySound(uint8 emittingVol); /// ok
|
||||
bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
|
||||
bool SetupJumboTaxiSound(uint8 vol); /// ok
|
||||
bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
|
||||
void SetupPedComments(cPedParams *params, uint32 sound); /// ok
|
||||
void SetupSuspectLastSeenReport(); // todo
|
||||
void SetupSuspectLastSeenReport(); // todo cleanup and hook
|
||||
|
||||
void Terminate();
|
||||
void TranslateEntity(CVector *v1, CVector *v2) const;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "patcher.h"
|
||||
#include "WaterCannon.h"
|
||||
|
||||
extern CWaterCannon* aCannons = (CWaterCannon*)0x8F2CA8;
|
||||
CWaterCannon* aCannons = (CWaterCannon*)0x8F2CA8;
|
||||
|
||||
WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); }
|
||||
WRAPPER void CWaterCannon::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); }
|
||||
|
|
Loading…
Reference in a new issue