mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-12 06:20:35 +00:00
fix CPed struct, GetWantedLevel
This commit is contained in:
parent
81b5e66dd4
commit
4a8a1af885
3 changed files with 8 additions and 2 deletions
|
@ -288,7 +288,7 @@ CAutomobile::ProcessControl(void)
|
|||
// Improve grip of vehicles in certain cases
|
||||
bool strongGrip1 = false;
|
||||
bool strongGrip2 = false;
|
||||
if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 3 &&
|
||||
if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 3 &&
|
||||
(AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE ||
|
||||
AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE) &&
|
||||
FindPlayerSpeed().Magnitude() > 0.3f){
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue