Fix coronas reflections

This commit is contained in:
Sergeanur 2020-09-26 14:21:51 +03:00
parent dd93a90ab2
commit 4d1182bdb1

View file

@ -490,7 +490,11 @@ CCoronas::RenderReflections(void)
int intensity = distanceFade*heightFade * 230.0 * CWeather::WetRoads;
CSprite::RenderBufferedOneXLUSprite(
#ifdef FIX_BUGS
spriteCoors.x, spriteCoors.y, spriteCoors.z,
#else
spriteCoors.x, spriteCoors.y, RwIm2DGetNearScreenZ(),
#endif
spritew * aCoronas[i].size * 0.75f,
spriteh * aCoronas[i].size * 2.0f,
(intensity * CCoronas::aCoronas[i].red)>>8,