Many fixes and cleanup

This commit is contained in:
eray orçunus 2020-04-15 19:19:45 +03:00
parent eb0b9f6255
commit 4da1879975
18 changed files with 174 additions and 157 deletions

View file

@ -1037,7 +1037,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
int numCollisions;
int mostColliding;
CColPoint colpoints[32];
CColPoint colpoints[MAX_COLLISION_POINTS];
CVector shift = { 0.0f, 0.0f, 0.0f };
bool doShift = false;
CEntity *boat = nil;
@ -1187,7 +1187,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
bool
CPhysical::ProcessCollisionSectorList_SimpleCar(CPtrList *lists)
{
static CColPoint aColPoints[32];
static CColPoint aColPoints[MAX_COLLISION_POINTS];
float radius;
CVector center;
int listtype;
@ -1349,7 +1349,7 @@ collision:
bool
CPhysical::ProcessCollisionSectorList(CPtrList *lists)
{
static CColPoint aColPoints[32];
static CColPoint aColPoints[MAX_COLLISION_POINTS];
float radius;
CVector center;
CPtrList *list;