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@ -117,6 +117,9 @@ public:
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static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType);
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static CPickup *FindPickUpForThisObject(CEntity*);
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static float GetValue(int);
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static void SetValue(int, float);
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};
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extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1];
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