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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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21 changed files with 1418 additions and 753 deletions
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@ -131,6 +131,7 @@ uint32 nNumMP3s;
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CStream *aStream[MAX_STREAMS];
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uint8 nStreamPan [MAX_STREAMS];
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uint8 nStreamVolume[MAX_STREAMS];
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uint8 nStreamLoopedFlag[MAX_STREAMS];
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///////////////////////////////////////////////////////////////
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// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
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@ -468,6 +469,38 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
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return curprovider;
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}
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int8
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cSampleManager::AutoDetect3DProviders()
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{
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if (!AudioManager.IsAudioInitialised())
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return -1;
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int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
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for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
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{
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char* providername = Get3DProviderName(i);
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if (!strcasecmp(providername, "OPENAL SOFT")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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return i;
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}
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}
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if (eax3 != -1)
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return eax3;
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if (eax2 != -1)
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return eax2;
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if (eax != -1)
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return eax;
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if (ds3dh != -1)
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return ds3dh;
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if (ds3ds != -1)
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return ds3ds;
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return -1;
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}
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bool
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cSampleManager::IsMP3RadioChannelAvailable(void)
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{
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@ -729,6 +762,12 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
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m_nMusicVolume = nVolume;
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}
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void
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cSampleManager::SetMP3BoostVolume(uint8 nVolume)
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{
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m_nMP3BoostVolume = nVolume;
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}
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void
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cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
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{
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@ -1468,4 +1507,11 @@ cSampleManager::InitialiseSampleBanks(void)
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return true;
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}
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void
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cSampleManager::SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nChannel)
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{
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if (m_bInitialised)
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nStreamLoopedFlag[nChannel] = nLoopFlag;
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}
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#endif
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