Fix compilation error

This commit is contained in:
Sergeanur 2020-04-26 13:59:06 +03:00
parent 7052b0b64c
commit 4f763cba49

View file

@ -707,13 +707,13 @@ CBoat::Render()
((CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()))->SetVehicleColour(m_currentColour1, m_currentColour2);
if (!CVehicle::bWheelsOnlyCheat)
CEntity::Render();
KeepWaterOutVertices[0].setColor(255, 255, 255, 255);
RwIm3DVertexSetRGBA(&KeepWaterOutVertices[0], 255, 255, 255, 255);
KeepWaterOutIndices[0] = 0;
KeepWaterOutVertices[1].setColor(255, 255, 255, 255);
RwIm3DVertexSetRGBA(&KeepWaterOutVertices[1], 255, 255, 255, 255);
KeepWaterOutIndices[1] = 2;
KeepWaterOutVertices[2].setColor(255, 255, 255, 255);
RwIm3DVertexSetRGBA(&KeepWaterOutVertices[2], 255, 255, 255, 255);
KeepWaterOutIndices[2] = 1;
KeepWaterOutVertices[3].setColor(255, 255, 255, 255);
RwIm3DVertexSetRGBA(&KeepWaterOutVertices[3], 255, 255, 255, 255);
KeepWaterOutIndices[3] = 1;
KeepWaterOutIndices[4] = 2;
KeepWaterOutIndices[5] = 3;